![]() This makes drills considerably more effective at damaging enemies. It should be noted that drills damage enemies with a projectile based on an NPC immune timer and NOT with a weapon collision using the item's usetime (animation time). Note that these only account for their base use speed, and do not account for other speed modifiers. On Desktop, Console, and Mobile, they have shorter range than pickaxes, however they mine out blocks much faster. Added Money Maker Mk.Not to be confused with Drill Containment Unit.ĭrills are a type of Hardmode tools and an alternative to pickaxes.Removed "any" plates from recipe tree (I figured it was a bad addition)Ī new update has been release brining the version to 0.5.0-ALPHA.Steel Bars is now made from 3 (Any 3 Iron or Lead) bars & 1 Charcoal instead of 2 Iron, 1 Lead and 1 Charcoal.Reaver Shark speed and damage increased.Molten Pickaxe speed and damage increased.Carbon Pickaxe Damge buffed from 16 to 22.Graphics to Machinery Crafting Table, slightly adjusted (can be mounted with a piggy bank and things).All Goblins in Goblin invasions, different values of drops (Excluding the Goblin Scout).King Slime (Excluding the blue spiky slimes).Added ITE Credits (Signiture Drop), can be used at Upgrade stations and vending machines (Machines not available, ITE credit drops from Expert Bags unavailable).2 stone blocks can be Crushed into 1 Sand Block.Added all Arrow recipes to max stack at Ammo Press, None Arrow ingrediants used reduced by 25%.(Example: 999 Musket ball + 7 Meteorite Bar = 999 Meteorite shot, Bullet casing recipes do not count).Added all Bullet recipes to max stack at Ammo Press, None Bullet ingrediants used reduced by 25%.Musket Balls can be crafted at Ammo Press (15 any Iron Bars for 999 balls).Added Amethyst Chest (Requires 1 Gold Chest and 10 Amethyst (or any 10 Gems), the Re-skin colours may look rubbish, also there opening Graphics doesn't work yet).New Release bringing the mod to Version 0.4.0-Alpha: Coil is now crafted at the Machinery Crafting Table.Crushing Crimtane Bars resulted Demonite powder instead.Basic Machine Case is now crafted at the Machinery Crafting Table.Sell price to most things set to "nothing".Added Tool Tips to both Molten Pickaxe and Reaver Shark.Reaver Shark Mining power reduced to 98%.Molten Pickaxe Mining power reduced to 98%.Name Change: "Basic Case" to "Basic Machine Case".Graphics to Rubber and name changed to Plastic.Added Carbon Pickaxe: Mining power 100%.Added Molten Pickaxe to Carbon Pickaxe Recipe.2 Carbon Mesh makes 1 Carbon plate at Compressor.4 Charcoal Powder makes 1 mesh at Compressor.Mixed Metals at Compressor Makes Advance Alloy.Added Hellstone Powder to crusher recipe and bar.Added Meteorite Powder to Crusher recipe and bar.Added Recipe of 1 Gel to make 2 Rubber from the Extractor.Specialized Components "Pipes", "Compressor bits", "high temperature metal", "Grinders".Amethyst, Emerald, Topaz, Ruby, Sapphire & Diamond Power nodes.Tin/Copper & Iron/Lead circuitry (Chips, processors.and of cause, you cant craft the tech with out useful stuff:.Extractor: Able to turn Gel into Extra Rubberized materiel, used for Cabling and other stuff.Compressor: Can mix metals and form other materials into something else, perhaps an Alloy.Electrical Furnace: unlike the regular furnace, this one can melt and turn Metal powder into bars and turn other metals into a more complex materiel and retains the same value in making bars from powder (3 Iron Powder = 1 Iron Bar) - ( 3 Iron Ore -> 6 Iron Powder -> 2 Iron Bars), can also do what a regular furnace can.Crusher: able to crush ores and bars into Metal Powder which can extract more out of it (1 ore = 2 Powder).Yes, each with there own style and unique crafting tree:.again, from my tConfig build, you collected a series of Disks from a specific mob which when you get a set (1~5) or (1~8) allowed you to make a Master Disk, collect its ingredients and combine it into a powerful accessory, for instance, an accessory to auto see Treasures completely, or Entities, speeds, improved damage, or crit, ect.Adding new kit is diffidently on my "so called", to do list, IF i can find it, but i would pretty much be adding some anyway.Taking from the IC2 side of things and my old ISE series, yes, i would like to add new trees and plants, and growable herbs which should be good.yet, there are work around i've come up with That something i would like to add, Coal, other ores and meterials, but if its not possible.lasy rout to things, plus i dont want to completely kill the exploration of terraria, so no As much as i like this idea, i dont want to add such a.NO!, no power input, this, power box, solar panal, nuclear reactor, water mill.ROAD MAP - Do's and Dont's (What i want to add, and want to leave out, for copying sake)
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